Forum Overview :: Doom III
 
This is all way too technical. I don't know enough about what he's talking abou by Rafiki 03/17/2008, 10:09am PDT
t to mine any jokes about his games. I could say something about how there's so few light sources in id's games that I don't see why he thinks ray tracing is too inefficient, but it would be pretty forced.

It seems he has found my critical weakness: knowing stuff. You win this round, John Carmack.
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Carmack gives interview about octree occlusion voxel rays by Fussbett 03/16/2008, 2:15am PDT NEW
    SPARSE octrees NT by Entropy Stew 03/16/2008, 1:06pm PDT NEW
    This is all way too technical. I don't know enough about what he's talking abou by Rafiki 03/17/2008, 10:09am PDT NEW
 
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