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Super Paper Mario by FABIO 07/09/2008, 5:48pm PDT
I'm not quite sure how they did it, but they managed to take all the charming concepts of Paper Mario and make it tedious. One complaint I had about Paper Mario was the combat could be faster, so why is it so tedious as a side scroller? The 2D/3D mechanic just feels like busywork.

Too much reading. Trying to have fun and select "no" when asked to save the world results in GAME OVER and you have to sit through the whole unskippable 10 minute intro again. I gave up after half an hour (only 5 minutes of actual gameplay).


Tedious.
NEXT REPLY QUOTE
 
Super Paper Mario by FABIO 07/09/2008, 5:48pm PDT
    You mised the button-holding minigame by Vested Id 07/10/2008, 4:46am PDT
        Holy fuck you weren't kidding by FABIO 07/11/2008, 5:39pm PDT
            cheaters never prosper NT by helpful monkey 07/11/2008, 7:22pm PDT
    Wait no I figured it out by FABIO 07/10/2008, 3:06pm PDT
        Final Score by FABIO 07/10/2008, 3:07pm PDT
 
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