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by FABIO 11/03/2008, 8:31am PST |
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Fortinbras wrote:
But he said developer Eidos Montreal would not attempt to dumb down the much-loved RPG-shooter franchise. "
"The one improvement from DX2 was getting rid of the 'super agent can't aim a pistol' RPG skill system, and faggots screamed and gnashed so much over it you'd figure we were ruining Fallout.
So the big challenge now is to scrap as much as that godawful system as we can without tripping the fag alarms."
At this point we don't know exactly which platforms we're going to be out on. The PC, we'll be there for sure. But for us, console-isation isn't about dumbing down features. If we're to go console we will want to keep the complexity alive. We want the menu interface and controller to feel simple without risking any of their potential"
"We figure we can still make a hefty profit with a single player niche franchise PC only release.
Ha ha, just kidding. Holy shit of COURSE there's going to be a console version. We just don't want to remind anyone of the botched DX2 xbox to PC port."
This said, they are doing their utmost to please newcomers as well as existing fans. Perhaps controversially this time around combat won't be influenced by stats, but will rely purely on your personal marksmanship skills. Instead stats will influence "a vast array of fully upgradeable and customisable weapons", and you'll be able to tailor your arsenal to your play style with mag upgrades, scopes and other add-ons.
"Christ, will you RPG nuts ever be happy until you can actually SEE the dice rolling? Is visually aiming and sticking to shadows too Windows for your Linux?"
What's more, stealth will now rely on a cover system rather than shadows, and damage will be dealt with by a very Call of Duty-style auto-heal.
I'm reading criticism over this in two different ways:
"The main thing holding CoD4 back was not having to jam the quickload button every time you caught a bullet prematurely."
or
"He mentions a feature present in the original DX, but made the mistake of using a current popular SHOOTER to describe it." |
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fantasy "apology" sequels that will never be made NT by Weyoun Voidbringer 11/02/2008, 12:47am PDT 
Reposting this here by Fortinbras 11/02/2008, 1:05am PDT 
Re: Reposting this here by Jerry Whorebach 11/02/2008, 1:36am PDT 
I was onboard until the last sentence about the COD4 healing system by Weyoun Voidbringer 11/02/2008, 7:24pm PST 
There's no way they can do it right anymore just give up. :( NT by Creexuls, a monster >:3 11/02/2008, 7:38pm PST 
Maybe we're not interpreting it the same way but it sound more like DX2 than DX1 NT by Fortinbras 11/02/2008, 7:40pm PST 
JUST WALK AWAY NT by Weyoun Voidbringer 11/03/2008, 12:36am PST 
I am glad I was wrong about this, healing system is perfect NT by sdroa jists 02/15/2012, 1:37am PST 
This doesn't sound that bad. Let's try read it a different way by FABIO 11/03/2008, 8:31am PST 
Bad Lieutenant II: Bad Lieutenanter by Jerry Whorebach 11/03/2008, 5:00pm PST 
Re: Bad Lieutenant II: Bad Lieutenanter by Mysterious Stranger 12/11/2008, 6:28am PST 
Re: Bad Lieutenant II: Bad Lieutenanter by Mysterious Stranger 12/11/2008, 6:35am PST 
Psh, who does this guy think he is, Werner Herzog?! NT by Jerry Whorebach 12/11/2008, 7:14am PST 
this post is pretty funny now NT by sdroa jists 02/15/2012, 1:36am PST 
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