Forum Overview :: Warhammer 40000: Dawn of War
 
They'd be worth it at 350 by FABIO 02/13/2009, 8:02pm PST
Arbit wrote:

FABIO wrote:

Fortinbras wrote:


• Increased accuracy of small arms against Ripper Swarm to 0.3, from 0.2.
• Ripper Swarm cost increased to 240, from 200.


Rippers were perfectly fine stat wise. They worked at their role of ridiculous damage soakers that tied up ranged units. The only problem was that they could cap points, rendering the other guy totally helpless as his economy and victory score were crippled. I haven't lost one single game as Tyranids since the last patch. It doesn't even matter how balanced your units are, because your opponent can't possibly cope with ripper cap rape.

So instead of just fixing the problem (capping), they weakened their ONE sole legitimate role.

Doesn't increasing their cost mean they'd be less spammable? They're also only 30 req less than a slugga squad now.

Since I play 3v3 where rippers are never used (it's all venom cannon abuse, all the time), I really don't know.


Simply because there is no attrition with them; they reinforce for free. All you need are 2 to keep the other perpetually occupied/crippled. Unless you completely forget about them, they'll never be wiped out. 480 requisition (which is nothing with the new income rate) is a bargain for crippling your opponent.

The actual composition or quantity of your army doesn't even really matter. If he masses his army, you outcap him. If he spreads out to guard his points, you kill his squads one at a time.

Fortinbras has seen the tide turning 2 ripper squads can make, even in 3vs3 games.
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1.1 Patch List: A bunch of shit you don't care about by Fortinbras 02/13/2009, 2:49pm PST NEW
    The best patch would just be to undo all the global changes from last patch by FABIO 02/13/2009, 3:02pm PST NEW
        Here's the pretty small list of balance changes by Fortinbras 02/13/2009, 3:05pm PST NEW
            Rippers by FABIO 02/13/2009, 3:55pm PST NEW
                Re: Rippers by Arbit 02/13/2009, 5:20pm PST NEW
                    They'd be worth it at 350 by FABIO 02/13/2009, 8:02pm PST NEW
                        Huh! (stats link!) by Arbit 02/15/2009, 2:09pm PST NEW
                            DoW units have an upkeep cost? Huh by Fortinbras 02/15/2009, 3:10pm PST NEW
                                Yes, that is why even when you are walking all over your opponent it's hard to by Arbit 02/15/2009, 6:15pm PST NEW
                                    It's not as noticeable or obnoxious as in Warcraft 3 (because Relic > Blizzard) NT by Fortinbras 02/15/2009, 6:31pm PST NEW
                                    That's not so much the case anymore with the increased req point income by FABIO 02/16/2009, 4:05am PST NEW
                    We saw Ripper bullshit in 3v3 a lot NT by Fortinbras 02/13/2009, 9:19pm PST NEW
 
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