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Forum Overview
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Gamerasutra
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by Fussbett 02/19/2009, 8:23am PST |
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http://www.edge-online.com/features/valve-are-games-too-expensive
Games may be too expensive.
That is the message Valve Software President Gabe Newell gave the assembled developers at the annual DICE Summit on Wednesday. While the topic of his keynote was the game industry's transition from retail industry to service industry, he revealed sales data from Steam that suggests games are too expensive.
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Illustrating his point, Newell showed the results of a Left 4 Dead promotion Valve ran last weekend, which cut the price of the game in half to $25. The discount (and promise of new content for the game) rocketed sales of the game on Steam by 3,000 percent.
"We sold more in revenue this last weekend than we did when we launched the product," says Newell. "We were driving a huge uptick in revenue and attracting new customers." And while people believe that we're "screwing" retail, Newell showed that brick-and-mortar sales were unaffected by the online discount. [Look at those suckers, happily living without the internet. They love paying maximum price. --Fussbett]
This phenomenon is not limited to Valve games. Over the holidays, Steam discounted third-party titles. Sales increased 300 percent and units-sold increased by 600 percent.
Discounting games does not only increase unit sales--it increases actual revenues. During the 16-day sale window over the holidays, third-parties were given a choice as to how severely they would discount their games. Those that discounted their games by 10 percent saw a 35% uptick in sales--that's dollars, not units. A 25 percent discount meant a 245 percent increase in sales. Dropping the price by 50 percent meant a sales increase of 320 percent. And a 75 percent decrease in the price point generated a 1,470 percent increase in sales.
I basically ended up quoting the whole article, oh well (evidence of piracy on the PC). Kudos to Edge for putting this article together. Places like Kotaku and G4 have only horrible unreadable live bloggings of the speech up, and G4's includes things like "Yay!" and "Knock knock. Who's there? Steam. Steam who? Steam is so successful it hurts."
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Valve: Are Games Too Expensive? by Fussbett 02/19/2009, 8:23am PST 
Arcades could have learned this lesson before they died by FABIO 02/19/2009, 10:48am PST 
arcades have a lot of overhead besides who wants to leave home to stand in a bui by Weyoun Voidbringer 02/19/2009, 11:24am PST 
Re: arcades have a lot of overhead besides who wants to leave home to stand in a by E. L. Koba 02/19/2009, 11:26am PST 
What else do you need some broad to answer the phones? It's all about the leads. by Creexuls, a monster >:3 02/19/2009, 11:29am PST 
many important life lessons to be learned from this image NT by Weyoun Voidbringer 02/19/2009, 11:54am PST 
Economics by FABIO 02/19/2009, 12:09pm PST 
Re: Economics by Weyoun Voidbringer 02/19/2009, 12:20pm PST 
Anecdotal evidence by Last 09/07/2010, 12:11pm PDT 
Now for gamespot and kotaku to start dying. by Creexuls, a monster >:3 02/19/2009, 11:02am PST 
Gamespot pulled Dawn of War 2 off their shelves because of Relic going with Stea by Fortinbras 02/19/2009, 2:45pm PST 
Hey! NT by GameSTOP 02/19/2009, 3:03pm PST 
I mix them up anyway. by Creexuls, a monster >:3 02/19/2009, 3:19pm PST 
game SPIT (so I went to gamestop and asked them if they had dow2 guess what they by Weyoun Voidbringer 02/20/2009, 1:20am PST 
Valve: Revolutionary Road is an Important Movie by Jerry Whorebach 02/19/2009, 3:40pm PST 
Wait, that's a different guy. Never mind! NT by Jerry Whorebach 02/19/2009, 3:42pm PST 
Just saw this by Vested Id 09/07/2010, 11:03am PDT 
The sales lasted two weeks, right? That's still a marketing event or w/e. by jeep 09/08/2010, 9:48am PDT 
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