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Gamerasutra
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SFIII renders 30 unique-sprites-per-second-per-character for 60 FPS play.
[quote name="Jerry Whorebach"]The original poster probably ASSumed you would need twice as many frames of animation to get the same effect on a progressive-scan display. Apparently he has never played GGX2#R on an HDTV, which delivers what I'm told by Frankie "Four-Eyes" Fucktard are near-Pixar levels of fluidity with only 15 frames.[/quote]