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Re: Metroid Prime 2 by The Joosh 01/12/2005, 7:48pm PST
False wrote:


The first Metroid Prime did something similar to this as well, as did Wind Waker, and it fucking sucked ass in both games. You would think they would fucking learn.


After the 8 hours it took me to beat Wind Waker I might have reflected on that flaw, if it wasn't for the fact that the game has a MAP which clearly indicates things that are pretty obvious. Altho my first try at the games first dungeon did have me confused for a whole 45 minutes. After I killed ganon I cracked open the strategy guide to make sure I correctly played the game (yes).

I think Metroid Prime had a map as well but I didn't play the game very much because of all the required jumping and menu surfing just to blow away swirling bugs which gave me a headache plus no mouse aim and no awesome sword fights.
PREVIOUS REPLY QUOTE
 
Metroid Prime 2 by Rafiki 01/11/2005, 9:53pm PST NEW
    Don't you just love puzzles? NT by Creexul :( 01/12/2005, 12:27am PST NEW
    Re: Metroid Prime 2 by False 01/12/2005, 12:47am PST NEW
        Why would they learn? by All of those games sold boatloads. 01/12/2005, 12:50am PST NEW
            Re: Why would they learn? by False 01/12/2005, 12:59am PST NEW
        Re: Metroid Prime 2 by Rafiki 01/12/2005, 11:39am PST NEW
        Re: Metroid Prime 2 by The Joosh 01/12/2005, 7:48pm PST NEW
 
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