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Here's why I think that structure worked so well in Mega Man X. by Jerry Whorebach 02/24/2012, 3:46am PST


Firstly, because you were given access to all eight levels as soon as you finished the intro stage, with enough information about each one to make an informed decision as to which order you wanted to tackle them in. Secondly, because the powers and abilities acquired in one level were immediately applicable to the other levels, without being a requirement to complete them (thereby introducing an element of strategy, WITHOUT turning the whole thing into a glorified lock-and-key puzzle). Thirdly, because the levels were interconnected in such a way that events in one could have a profound impact on the others - bringing down Storm Eagle's airship would cause the power to go out in Spark Mandrill's stage, for example, while defeating Launch Octopus would cause Sting Chameleon's stage to flood. There's a lot that modern RPG designers could learn from Mega Man X, but I fear their only real takeaway would be a desire to write erotic fan fiction about Chill Penguin :(
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Just finished Witcher 1 Enhanced Edition. Random thoughts & spoilerz by Mischief Maker 02/11/2012, 1:08am PST NEW
    All that said, still more fun than any Elder Scrolls game I've ever tried. NT by Mischief Maker 02/11/2012, 1:59pm PST NEW
    I actually liked the detective quest. Or mayb rather the work that went into it. by Gutsby 02/12/2012, 8:53am PST NEW
    that NT by FUCKING swamp 02/12/2012, 1:09pm PST NEW
        A new rule that shoud get drilled into designers' consciousness more than crates by Mischief Maker 02/12/2012, 3:24pm PST NEW
            A plot rule by fabio 02/12/2012, 4:51pm PST NEW
                Here's why I think that structure worked so well in Mega Man X. by Jerry Whorebach 02/24/2012, 3:46am PST NEW
            The developers of Singularity are keeping crates alive. by Jerry Whorebach 02/12/2012, 5:24pm PST NEW
                Singularity and Kane & Lynch 2 are my favorite cheap games of 2010. NT by Gutsby 02/12/2012, 5:44pm PST NEW
                    I want to like Singularity. What were some of your favourite things about it? NT by Jerry Whorebach 02/12/2012, 6:08pm PST NEW
                        It had flow. by Gutsby 02/13/2012, 10:42am PST NEW
                            It's Half-Life 2 from an alternate history where the Soviets won Half-Life 1. by Jerry Whorebach 02/14/2012, 10:34pm PST NEW
                                A couple things I forgot to mention. by Jerry Whorebach 02/14/2012, 10:50pm PST NEW
                I'm building a giant sewer level under your Witcher thread :( by Jerry Whorebach 02/13/2012, 4:52am PST NEW
    Witcher 2 first impressions by Mischief Maker 02/12/2012, 8:09pm PST NEW
        Something Witcher 1 had Witcher 2 doesn't by Roop 02/13/2012, 6:31am PST NEW
        Re: Witcher 2 first impressions by fabio 02/14/2012, 2:11am PST NEW
    Just got to chapter 4 by fabio 07/08/2012, 3:00pm PDT NEW
        Re: Just got to chapter 4 by Mischief Maker 07/09/2012, 3:18pm PDT NEW
 
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