What Makes a Game? by Jerry Whorebach 07/07/2012, 9:05pm PDT 
First comment? Wittgenstein. by Worm 07/08/2012, 12:12am PDT 
I read the original article. He's full of bullshit, or rather, his premises are by Tansin A. Darcos (TDARCOS) 07/08/2012, 1:34am PDT 
SHUT THE FUCK UP YOU PERPETUALLY BANAL FUCK by Caltrops.com 07/08/2012, 2:28am PDT 
Get lost and stay there by Tansin A. Darcos (TDARCOS) 07/08/2012, 3:46am PDT 
In your case, it may not be Portal that's challenging you so much as life itself by Jerry Whorebach 07/08/2012, 7:07am PDT 
is life a game? Or is it something else? by Tansin A. Darcos (TDARCOS) 07/08/2012, 7:44am PDT 
Remove the faulty concept of "self" or "I", and... NT by ...all your questions are answered. 07/08/2012, 6:41pm PDT 
Re: is life a game? Or is it something else? by Mischief Maker 07/08/2012, 8:11pm PDT 
That diagram is lifted verbatim from "Chris Crawford on Game Design" NT by mark 07/08/2012, 5:46pm PDT 
This one, right? by Jerry Whorebach 07/09/2012, 7:54pm PDT 
It's a pretty good book. by mark 07/10/2012, 6:25am PDT 
Why do shitty designers hate saves so much? by skip 07/08/2012, 6:53pm PDT 
Re: Why do shitty designers hate saves so much? by Ice Cream Jonsey 07/08/2012, 8:14pm PDT 
Does this apply to every multiplayer game as well, or do some of those get a pas NT by s? Jerry Whorebach 07/08/2012, 8:34pm PDT 
What I mean is... by Jerry Whorebach 07/08/2012, 8:38pm PDT 
Re: What I mean is... by Ice Cream Jonsey 07/08/2012, 10:49pm PDT 
I agree with respect to multi-player games not having saves:Ontological Inertia by Judge Tansin A. Darcos (TDARCOS) 07/09/2012, 9:16pm PDT 
Then why did everyone hate Dungeon Siege? NT by Mischief Maker 07/08/2012, 8:35pm PDT 
The complete lack of interesting choices. NT by Ice Cream Jonsey 07/08/2012, 10:50pm PDT 
Re: Why do shitty designers hate saves so much? by cowdrops 12/23/2012, 6:09pm PST 
Re: Why do shitty designers hate saves so much? by Ice Cream Jonsey 12/23/2012, 6:20pm PST 
I don't think he's talking about all saves, just PC-style save-anywhere systems. by Jerry Whorebach 07/08/2012, 8:28pm PDT 
Savestates on emulators haven't taken anything away by skip 07/08/2012, 11:16pm PDT 
Saying any game would benefit from quicksave/quickload is like saying any game by would benefit from noclip mode. 07/09/2012, 9:45am PDT 
Quicksave/Quickload fixes as much shitty design as it creates. by Worm 07/09/2012, 11:38am PDT 
Well, what if the worst happens, and you lose an entire hour of "progress"? by Jerry Whorebach 07/09/2012, 7:29pm PDT 
Re: Well, what if the worst happens, and you lose an entire hour of "progress"? by Tansin A. Darcos (TDARCOS) 07/09/2012, 8:33pm PDT 
This post is a pretty scathing indictment of grinding, mandatory tutorials, and by Tropic Thunder. 07/09/2012, 8:54pm PDT 
Well the worst is having the part you can't do an hour after the check point. by Worm 07/10/2012, 10:07pm PDT 
Game Save is very important for at least one reason by Tansin A. Darcos (TDARCOS) 07/09/2012, 7:57pm PDT 
Since when did you stop doing anything to go to the bathroom? by Jerry Whorebach 07/09/2012, 8:37pm PDT 
Let's try again by Judge Tansin A. Darcos (TDARCOS) 07/09/2012, 9:01pm PDT 
It might be useful if we had some way to distinguish between games and by complex economic simulations. 07/09/2012, 10:14pm PDT 
Hoe do you extract "NO SAEVS WTF!!!" from a post about save-anywhere? NT by Entropy Stew 07/11/2012, 4:55pm PDT 
Don't leave home without it. The Save function, not the American Express Card. by Tansin A. Darcos (TDARCOS) 07/09/2012, 11:02pm PDT 
The save system drastically alters game difficulty by Entropy Stew 07/09/2012, 1:54pm PDT 
Power outages. NT by Ice Cream Jonsey 07/09/2012, 3:02pm PDT 
That's always the first thing I take into account when designing a game by Entropy Stew 07/09/2012, 3:48pm PDT 
Re: That's always the first thing I take into account when designing a game by Ice Cream Jonsey 07/10/2012, 7:29am PDT 
It's not worth ruining good games to mitigate the awfulness of bad ones. by Jerry Whorebach 07/10/2012, 11:57am PDT 
behind the current score JOHN NT by Ice Cream Jonsey 07/10/2012, 10:24pm PDT 
My thoughts exactly by Tansin A. Darcos (TDARCOS) 07/09/2012, 8:05pm PDT 
Re: My thoughts exactly by HOT TUB TIME MACHINE JURY 07/09/2012, 8:18pm PDT 
Re: My thoughts exactly by Judge Tansin A. Darcos (TDARCOS) 07/09/2012, 8:48pm PDT 
Holy fuck even your one liners wrap to two lines by Arbit 07/10/2012, 9:25am PDT 
Here's an unexpected take on the subject! by Mischief Maker 07/10/2012, 6:50pm PDT 
How is that unexpected? by Jerry Whorebach 07/10/2012, 9:05pm PDT 
The worst thing about quicksaves is that you never have to recover. by Gutsby 07/11/2012, 9:53am PDT 
Here's my solution to saves by fabio 07/11/2012, 8:12pm PDT 
Re: Here's my solution to saves by Ice Cream Jonsey 07/12/2012, 10:20am PDT 
Just DON'T READ MY POSTS if they are hated so much by Tansin A. Darcos (TDARCOS) 07/12/2012, 11:31am PDT 
Re: Just DON'T READ MY POSTS if they are hated so much by Ice Cream Jonsey 07/12/2012, 12:38pm PDT 
Jonesy finally realizes his error and regrets his attempt at playing forum god NT by Narrator of Caltrops: The Play 07/12/2012, 9:07pm PDT 
Spoken like a man who makes his own games. NT by Jerry Whorebach 07/12/2012, 5:32pm PDT 
Re: Spoken like a man who makes his own games. by Ice Cream Jonsey 07/13/2012, 6:46pm PDT 
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