Forum Overview :: Reviews
 
no by FABIO 04/02/2005, 3:33pm PST
You had exactly the same weapons from start to finish: machinegun, missiles, shotgun, rifle, flamethrower, and 3 different types of melee. Out of those, only the machinegun, missiles, shotgun in certain semi-rare situations were useful. One melee weapon was flat out superior to the others, and melee only became worth it once you got a bunch of melee skills, at which point you automatically destroyed everything in one hit. Don't think the skills added anything though. You got them at pretty much complete random (unless you wanted to pour over ridiculously complicated tables in an obtuse menu and write down on paper what parts gave what skill), and the ones you brought into battle were activated at random with no input from the user. Even when they did activate, they were pretty bland stuff like "double damage" or "attack twice" or "evade some hits". The only new weapons you get are improved versions of the old ones that just do more damage. The rate at which their damage increases is the same rate that armor increases in hitpoints, so it doesn't really matter.

Combat was pretty much swapping missile shots at long range, machinegun fire at medium range, and melee hits at close range. Occasionally use a repair item. That's it. Every single battle for the next 60 hours. The equivalent in FF Tactics would be to go through the entire game with all squires and a chemist. The only choices to make would be whether to give your squires swords or bows. Now throw in a boring 10 second animation for these basic attacks.

There's a customization system that gives you the illusion of a huge amount of configurations, but the only strategy is deciding between functionality (accuracy, speed) over having lots of armor/hitpoints.

There are some cool huge giant mechs 4 times the size of regular ones with special energy weapons later on, but only the computer gets them. Stick with your boring machinegun and LIKE IT, loser.

The plot is worse than typical jap anti-war preaching implies. Think FF7's "chasing Spehiroth all over the goddamn place but just missing him every time" for the entire game. Every single location that your group visits will be waging a civil war. After you realize that the villain has given you the slip again, you must side with either the government or rebels (predermined by arbitrary plot branch decision at the beginning) and resolve their little dispute before you can move on to the next region.

There's some stupid internet side game that's about as fun as Enter the Matrix's hacking game.

The last two FM games (3 & 4) have had intros showing massive, explosive filled battles with large groups of fast moving mechs, completely misrepresenting the boring gameplay to follow. I liked one site's review of FM4 showing a screenshot of the intro with a wave of mechs storming across a river into a city while firing volleys of missiles with the caption "This is a LIE!". That pretty much sums up the series right there. The past games have probably gotten such high praise for the same reason as the Fire Emblem series: import otaku gamers assume it wasn't released here because it's too good for the dirty American gaming public. In both cases they were finally proven wrong when the series finally got released here.



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Ace Combat 5 by Mischief Maverick 02/27/2005, 2:04pm PST NEW
    I take it all back by Mischief Maker 02/27/2005, 7:38pm PST NEW
    The story for Ace Combat 4 was very similar NT by The Joosh 02/27/2005, 8:05pm PST NEW
        or any other Japanese game by FABIO 02/27/2005, 10:30pm PST NEW
            Re: or any other Japanese game by Creexul :( 02/28/2005, 11:16am PST NEW
                sounds like Front Mission with planes NT by FABIO 02/28/2005, 11:18am PST NEW
                    Exactly. NT by CattleHumper 04/01/2005, 6:51pm PST NEW
                        Did Front Mission have fun gameplay to go with the shitty jap plot? NT by Mischief Maker 04/02/2005, 12:42pm PST NEW
                            no by FABIO 04/02/2005, 3:33pm PST NEW
                                Fire emblem is good though. by Mysterio 04/02/2005, 6:10pm PST NEW
                                    the GBA game? try again NT by FABIO 04/02/2005, 6:21pm PST NEW
                                        Fire emblem is good though. by Mysterio 04/02/2005, 6:48pm PST NEW
                                            Re: Fire emblem is good though. by Daverd 04/03/2005, 12:09am PST NEW
                                                there you go! NT by FABIO 04/03/2005, 7:05pm PDT NEW
                                Front Mission: Gun Hazard may be an exception to the Front Mission rule by athodyd 04/02/2005, 8:20pm PST NEW
                                    Re: Front Mission: Gun Hazard may be an exception to the Front Mission rule by FABIO 04/02/2005, 9:16pm PST NEW
                                        Haven't they balanced LSN by now? It's coming out on retail soon. NT by Mischief Maker 04/02/2005, 9:44pm PST NEW
                                            Can you play that in single player? NT by Mysterio 04/03/2005, 4:31am PDT NEW
                                                they added a single player campaign. Haven't tried it. NT by FABIO 04/03/2005, 7:02pm PDT NEW
                                        Re: Front Mission: Gun Hazard may be an exception to the Front Mission rule by athodyd 04/02/2005, 11:56pm PST NEW
                                            Re: Front Mission: Gun Hazard may be an exception to the Front Mission rule by FABIO 04/03/2005, 7:17pm PDT NEW
                                                I am a beer and pretzels general NT by Harry Grognard, USMC (ret) 04/03/2005, 7:18pm PDT NEW
 
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