Forum Overview :: Gamerasutra
 
Re: I finally beat the Rusher Medium AI. by Fussbett 03/04/2007, 2:00pm PST
FABIO wrote:

Fussbett wrote:

The key was: emisaries!


I stopped using those when I realized that for only $1000 more you just get another construction yard that deploys instantly and can redeploy in addition to letting you build faster.

Bodybag tried to sell me on this too, and that's fine for later, but you can't make another MCV until you have a warfactory, while you can make an emisary before you even build a single structure. Unless I set up a second base immediately the AI does it first and I lose over the long term. Are you guys just letting the AI take one field and then setting up in the second field at like the one minute mark? I'm finding it hard to defend a fledgling base by then, especially against a rusher.

It seems like there is no hard counter to air units in this game. Sure there are units that can damage air, and occasionally shoot one down, but cost wise there's no equivalent of gatling tanks in Generals.

People cried about the gatlings in Generals a lot.
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    I finally beat the Rusher Medium AI. by Fussbett 03/03/2007, 12:51pm PST NEW
        Re: I finally beat the Rusher Medium AI. by FABIO 03/03/2007, 8:31pm PST NEW
            Re: I finally beat the Rusher Medium AI. by Fussbett 03/04/2007, 2:00pm PST NEW
                Re: I finally beat the Rusher Medium AI. by Flavio 03/04/2007, 8:24pm PST NEW
        guy beats brutal AI by Flavio 03/04/2007, 11:50am PST NEW
            I wish we could see someone countering that. NT by Fussbett 03/04/2007, 2:10pm PST NEW
                sarcasm? =( by Flavio 03/04/2007, 8:30pm PST NEW
                    Not sarcastic. I'm wondering how much AA is needed for 3 transports. by Fussbett 03/04/2007, 10:29pm PST NEW
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