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Even if you hated everything else about it, BioShock still wouldn't qualify... by Jerry Whorebach 07/21/2013, 9:25pm PDT
...because its greatest strength was in the audio department. The sound design is what sold that environment, what gave it personality and made it real. From the mournful strains of Beyond the Sea, to the menacingly pathetic whale songs of the Big Daddies, to the sickeningly saccharine sales pitches of the vending machines, to every little crack and groan and drip and splash of a completely static museum of a world that nonetheless seemed to be coming apart at the seams. The audio even served critical functions in gameplay, allowing you to keep track of all those wandering enemies - a necessity, given their propensity for respawning in what should be "cleared" rooms (Jesus loves them, I gather?) - and keeping you oriented in the kind of tight, labyrinthine rat's nests required to squeeze "big" spaces into Unreal 2 engine levels (if you knew where the Circus of Values was, you always knew where you were in relation to it). If you're going to say BioShock got by on looks alone, you might as well say the same about Rez. Or Dusty Springfield.

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Article idea: Beauty over Brains by Mischief Maker 07/13/2013, 9:26am PDT NEW
    Ico, Shadow of The Colossus NT by Fullofkittens 07/13/2013, 9:40am PDT NEW
        Are we calling those games not fun to play? Or just very simple? NT by WITTGENSTEIN 07/13/2013, 4:51pm PDT NEW
            The reason they were fun was that they were fun to look at. by Fullofkittens 07/15/2013, 8:08pm PDT NEW
    PaRappa the Rapper NT by Vested Id 07/13/2013, 10:58am PDT NEW
    Okami, although I may have finished that out of spite NT by The Happiness Engine 07/13/2013, 11:28am PDT NEW
    How bad are we talking? Oh well, I'll throw some in. by WITTGENSTEIN 07/13/2013, 5:05pm PDT NEW
    Velvet Assassin, perhaps? by MM 07/15/2013, 7:25pm PDT NEW
    I never would have finished Bioshock if it wasn't the most amazing environment e by ver. Wouldn't have even finished t 07/15/2013, 8:57pm PDT NEW
        A lot of people didn't get the tactics by Ice Cream Jonsey 07/15/2013, 9:35pm PDT NEW
            I liked how the Tommy Gun would hork out slugs. Felt hefty. by Last 07/16/2013, 7:26am PDT NEW
            By "tactics" you mean "Swing wrench repeatedly" right NT by WITTGENSTEIN 09/11/2013, 9:05pm PDT NEW
                Not even close. Not even close. by Ice Cream Jonsey 09/11/2013, 10:10pm PDT NEW
        Even if you hated everything else about it, BioShock still wouldn't qualify... by Jerry Whorebach 07/21/2013, 9:25pm PDT NEW
            Just gonna thank Jerry for introducing me to that woman's music now. by fucking newbie 09/20/2013, 2:07pm PDT NEW
    Deadlight by fabio 07/15/2013, 9:33pm PDT NEW
    Saboteur possibly. by Last 07/16/2013, 7:33am PDT NEW
    Every Assassin's Creed game I've played. Reminds me of that Morrowind review. by fucking newbie 07/16/2013, 8:58am PDT NEW
    Hey MM, you're the one who talks about the fabio test, right? by fucking newbie 07/17/2013, 8:20pm PDT NEW
    Fez by Fez 07/17/2013, 9:17pm PDT NEW
    Disciples 2 NT by Mischief Maker 08/17/2013, 9:38am PDT NEW
        Disciples 3 on steam sale NT by worth it? 08/17/2013, 1:43pm PDT NEW
            Never played it. Heard nothing but bad things. by Mischief Maker 08/17/2013, 9:43pm PDT NEW
    Definitely Trine. NT by Mischief Maker 09/11/2013, 8:13pm PDT NEW
    Mortal Kombat was the poster child for this phenomenon. by Jerry Whorebach 09/14/2013, 4:12pm PDT NEW
 
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