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by Fussbett 08/23/2006, 4:44pm PDT |
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Flavio wrote:
That's the main problem with zero hour: fun and adds new stuff, but the balance blows. Most playable factions are either massively overpowered (demolition, nuke, super weapon, air force generals)
So four of the factions are overpowered? Well at least they didn't make all of the factions overpowered, which would be a real tragedy. |
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REVIEW Command and Conquer: Generals (and Zero Owwa) (work in PORgress) by Creexul :( 08/19/2006, 10:40am PDT 
If anyone has anything to add to the review plz reply, let's make it a GROUP rev NT by Creexul :( 08/19/2006, 12:10pm PDT 
My contribution from 2003 by Fussbett 08/20/2006, 3:46am PDT 
Zero Hour review by Flavio 08/20/2006, 4:34am PDT 
This game is about using diplomacy and negotiation to address the root causes of NT by Weyoun Voidbringer 08/19/2006, 1:22pm PDT 
The root causes of Weyoun Voidbringer by Grogan 08/20/2006, 8:47am PDT 
An eye for an eye leaves everyone blind NT by Weyoun Voidbringer 08/20/2006, 10:12am PDT 
REVIEW Command and Conquer: Generals and Zero Hour (part 2) by Creexul :( 08/22/2006, 8:26am PDT 
Re: REVIEW Command and Conquer: Generals and Zero Hour (revision) by Creexul :( 08/22/2006, 9:54am PDT 
Almost ate my revision, good thing I copied all the test before trying to post. by Creexul :( 08/22/2006, 9:54am PDT 
Re: REVIEW Command and Conquer: Generals and Zero Hour (revision) by Flavio 08/22/2006, 10:21am PDT 
Re: REVIEW Command and Conquer: Generals and Zero Hour (revision) by Ice Cream Jonsey 08/22/2006, 11:17am PDT 
I should have screenshots when the review finishes up. NT by Creexul :( 08/22/2006, 3:12pm PDT 
Re: REVIEW Command and Conquer: Generals and Zero Hour (revision 2) by Creexul :( 08/22/2006, 5:05pm PDT 
Re: REVIEW Command and Conquer: Generals and Zero Hour (revision 2) by Revision Team Strike Force 08/23/2006, 12:13am PDT 
Okay hm. :( NT by Creexul :( 08/23/2006, 8:57am PDT 
REVIEW Command and Conquer: Generals and Zero Hour (revision 3) by Creexul :( 08/23/2006, 9:08am PDT 
Here's a screenshot. by Creexul :( 08/23/2006, 12:56pm PDT 
Frig. :( by Creexul :( 08/23/2006, 12:56pm PDT 
frak! NT by bad writers 08/23/2006, 12:57pm PDT 
REVIEW Command and Conquer: Generals and Zero Hour (revision 4) by Creexul :( 08/23/2006, 11:23pm PDT 
REVIEW Command and Conquer: Generals and Zero Hour (revision 5) by Creexul :( 08/23/2006, 11:40pm PDT 
REVIEW Command and Conquer: Generals and Zero Hour (FINAL w/screenies^_^) by Creexul :( 08/23/2006, 11:57pm PDT 
Okay so the review is done, when does it go up? :( by Creexul :( 08/24/2006, 12:20pm PDT 
Re: Okay so the review is done, when does it go up? :( by Ice Cream Jonsey 08/28/2006, 2:32pm PDT 
Oh boy my first deadline. NT by Creexul :( 08/28/2006, 5:46pm PDT 
A few negatives I would mention by Weyoun Voidbringer 08/23/2006, 1:53am PDT 
Re: A few negatives I would mention by Flavio 08/23/2006, 9:23am PDT 
Re: A few negatives I would mention by Fussbett 08/23/2006, 4:44pm PDT 
four out of twelve, you clever zinger NT by Flavio 08/23/2006, 5:04pm PDT 
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