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Re: A few negatives I would mention by Fussbett 08/23/2006, 4:44pm PDT
Flavio wrote:

That's the main problem with zero hour: fun and adds new stuff, but the balance blows. Most playable factions are either massively overpowered (demolition, nuke, super weapon, air force generals)

So four of the factions are overpowered? Well at least they didn't make all of the factions overpowered, which would be a real tragedy.
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REVIEW Command and Conquer: Generals (and Zero Owwa) (work in PORgress) by Creexul :( 08/19/2006, 10:40am PDT NEW
    If anyone has anything to add to the review plz reply, let's make it a GROUP rev NT by Creexul :( 08/19/2006, 12:10pm PDT NEW
        My contribution from 2003 by Fussbett 08/20/2006, 3:46am PDT NEW
        Zero Hour review by Flavio 08/20/2006, 4:34am PDT NEW
    This game is about using diplomacy and negotiation to address the root causes of NT by Weyoun Voidbringer 08/19/2006, 1:22pm PDT NEW
        The root causes of Weyoun Voidbringer by Grogan 08/20/2006, 8:47am PDT NEW
            An eye for an eye leaves everyone blind NT by Weyoun Voidbringer 08/20/2006, 10:12am PDT NEW
    REVIEW Command and Conquer: Generals and Zero Hour (part 2) by Creexul :( 08/22/2006, 8:26am PDT NEW
        Re: REVIEW Command and Conquer: Generals and Zero Hour (revision) by Creexul :( 08/22/2006, 9:54am PDT NEW
            Almost ate my revision, good thing I copied all the test before trying to post. by Creexul :( 08/22/2006, 9:54am PDT NEW
            Re: REVIEW Command and Conquer: Generals and Zero Hour (revision) by Flavio 08/22/2006, 10:21am PDT NEW
            Re: REVIEW Command and Conquer: Generals and Zero Hour (revision) by Ice Cream Jonsey 08/22/2006, 11:17am PDT NEW
                I should have screenshots when the review finishes up. NT by Creexul :( 08/22/2006, 3:12pm PDT NEW
            Re: REVIEW Command and Conquer: Generals and Zero Hour (revision 2) by Creexul :( 08/22/2006, 5:05pm PDT NEW
                Re: REVIEW Command and Conquer: Generals and Zero Hour (revision 2) by Revision Team Strike Force 08/23/2006, 12:13am PDT NEW
                    Okay hm. :( NT by Creexul :( 08/23/2006, 8:57am PDT NEW
                REVIEW Command and Conquer: Generals and Zero Hour (revision 3) by Creexul :( 08/23/2006, 9:08am PDT NEW
                    Here's a screenshot. by Creexul :( 08/23/2006, 12:56pm PDT NEW
                        Frig. :( by Creexul :( 08/23/2006, 12:56pm PDT NEW
                            frak! NT by bad writers 08/23/2006, 12:57pm PDT NEW
                    REVIEW Command and Conquer: Generals and Zero Hour (revision 4) by Creexul :( 08/23/2006, 11:23pm PDT NEW
                        REVIEW Command and Conquer: Generals and Zero Hour (revision 5) by Creexul :( 08/23/2006, 11:40pm PDT NEW
                            REVIEW Command and Conquer: Generals and Zero Hour (FINAL w/screenies^_^) by Creexul :( 08/23/2006, 11:57pm PDT NEW
                                Okay so the review is done, when does it go up? :( by Creexul :( 08/24/2006, 12:20pm PDT NEW
                                    Re: Okay so the review is done, when does it go up? :( by Ice Cream Jonsey 08/28/2006, 2:32pm PDT NEW
                                        Oh boy my first deadline. NT by Creexul :( 08/28/2006, 5:46pm PDT NEW
    A few negatives I would mention by Weyoun Voidbringer 08/23/2006, 1:53am PDT NEW
        Re: A few negatives I would mention by Flavio 08/23/2006, 9:23am PDT NEW
            Re: A few negatives I would mention by Fussbett 08/23/2006, 4:44pm PDT NEW
                four out of twelve, you clever zinger NT by Flavio 08/23/2006, 5:04pm PDT NEW
 
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