Forum Overview :: Gamerasutra
 
You were right, Blur is good. Now listen to me complain about it for ten minutes by Jerry Whorebach 03/31/2013, 1:19pm PDT
The courses are almost unbelievably drab. They're ostensibly set in some of the most beautiful cities in the world (and Brighton), but apparently G.I. Joe wasn't able to stop Cobra's Von Neumann missiles in time because it looks like everything's been reduced to grey goo. I can completely understand why they went this way, since the dim, uncluttered backgrounds allow the glowing neon weapons and power-ups to stand out, which is probably essential to playability when you've got twenty(!) cars all battling it out at high speed. But that doesn't mean I have to like it.

Which leads to my second complaint: I don't like battle racing in general. I'd rather out-run my competition than blow them up any day. It just feels like cheating, especially since I'm generally the one in first place getting blown up. However, this is by far the fairest battle racing game I've ever played. All the power-ups appear on the track in predictable locations, so there's no randomness to their dispersal - it's always the best power-up collector who gets the best power-ups, not whoever happens to be in last place. There are no leader-seeking superweapons, and most items can be used both offensively and defensively; you're never punished for driving too well, because not only does the lead car get first choice of weapons, most of them can be fired backwards to intercept anything your persuers throw at you (provided you've mastered the technique, of course).

And here is my third complaint: the driving itself is not particularly technical. Which is not to say it's bad - if anything, the handling is TOO intuitive, TOO predictable, it places TOO MUCH control in your hands without making you fight for it. The car absolutely feels like it's connected to the track by four patches of rubber, fully in accordance with the (admittedly simplistic) physics of the Blur universe. It's essentially a dumbed-down Project Gotham 4, which was itself a slightly more arcadey Project Gotham 3, which was a slightly more simmy Project Gotham 2, which... well, you see where this is going (Metropolis Street Racer on the Dreamcast, obviously). It's arguably the perfect handling model for a driving game where driving rarely commands your full attention.

Which brings me, finally, to my last complaint: the progression system. Bizarre Creations has always been a trailblazer in the field of integrating scoring/experience systems into genres where they don't belong, and Blur continues that tradition with a truly baffling array of numerical ranking systems, all constantly incrementing. PGR's trademark Kudos system (a trademark which still legally belongs to Microsoft) has given way to an even more elaborate network of Fans, Lights, Demands, and other assorted bars in need of filling. Thankfully, unlike PGR with its mandatory drift events and cone challenges, seemingly all of these numbers can be COMPLETELY IGNORED. To quote Snoop Dogg in Dogg's Turismo 3, "Just make sure that you finish first, second, third, that's all that matters / and I doubt there's a racing game that's phatter." So this objection is really more philosophical than practical, and probably even safer to dismiss than all the rest.

Examining my list of complaints, I can only conclude that Blur is a rock-solid battle racer that simply wasn't meant for me. I prefer highly technical driving games (whether that technique focuses on precision cornering and smooth overtaking or on-rails drifting and ludicrous boosting is immaterial) that emphasize the pure joy of racing (as opposed to screwing over other people and/or making numbers go up) and take place in gorgeous hyperreal locations, with blue skies and green grass and autumn leaves and the Milky Way. I can find plenty of reasons to dislike Blur, but none for which I can fault it. I believe that's what Arthur Gies would call a 10/10.



Above: Barcelona. Or possibly San Francisco. Hackney, maybe?
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What are the types of game genres that interest you? by Tansin A. Darcos (TDARCOS) 02/05/2012, 12:52pm PST NEW
    Re: What are the types of game genres that interest you? by Brad Opeth 02/05/2012, 10:35pm PST NEW
    You were right to ask us this, Commander. by Ice Cream Jonsey 02/06/2012, 10:46pm PST NEW
        Re: You were right to ask us this, Commander. by Tansin A. Darcos (TDARCOS) 02/07/2012, 3:33am PST NEW
    Re: What are the types of game genres that interest you? by Roop 02/08/2012, 6:23am PST NEW
        Yet another goddam scripting language by Tansin A. Darcos (TDARCOS) 02/10/2012, 2:59am PST NEW
        Serious Sam 1? NT by Mischief Maker 04/17/2012, 11:54am PDT NEW
    Re: What are the types of game genres that interest you? by laudablepuss 02/08/2012, 4:18pm PST NEW
    My favourite genre is auto racing. by Jerry Whorebach 04/15/2012, 2:17pm PDT NEW
        Re: My favourite genre is auto racing. by Ice Cream Jonsey 04/15/2012, 6:55pm PDT NEW
            I haven't played Blur and there's no demo on the marketplace, HOWEVER... by Jerry Whorebach 04/15/2012, 8:56pm PDT NEW
                Speak of the devil: id Software "re-mastering" Doom 3 for Xbox 360, PC and PS3. by Jerry Whorebach 05/30/2012, 2:54pm PDT NEW
                    On the improvement of games by Tansin A. Darcos (TDARCOS) 06/02/2012, 2:52am PDT NEW
                        Touch of Evil would've been a better comparison. by Jerry Whorebach 06/02/2012, 5:02am PDT NEW
                            Of all my deleted OMM longposts, "Citizen Romero" is the most bitterly missed. NT by Mischief Maker 06/02/2012, 5:41am PDT NEW
                            I could not use T. of E; I never saw it so I wouldn't have thought of it NT by Tansin A. Darcos (TDARCOS) 06/02/2012, 6:00pm PDT NEW
                                So you don't really care about classic films, you just want to bitch. by Jerry Whorebach 06/02/2012, 7:22pm PDT NEW
                                    Re: So you don't really care about classic films, you just want to bitch. by Tansin A. Darcos (TDARCOS) 06/05/2012, 11:50am PDT NEW
                                        The XBLA port of Doom was never cutting edge, not even back in 2006. NT by Jerry Whorebach 06/05/2012, 12:19pm PDT NEW
                                            Looks like these might be new ports after all. My objections: mooted? by Jerry Whorebach 06/22/2012, 2:25pm PDT NEW
                                                PSYCH! They're the same old XBLA ports after all. by Jerry Whorebach 10/17/2012, 6:59am PDT NEW
                    $30 PC, $40 360/PS3 by Siskel and Ebert 06/20/2012, 12:20am PDT NEW
                        Here's my preliminary review of Rage: Anarchy Edition. by Jerry Whorebach 06/20/2012, 1:32am PDT NEW
                            hi Jerry of the past, hope you are doing well and still alive by bombMexico 04/22/2013, 11:14pm PDT NEW
                                My worries were for nothing, I was able to install each disc individually. by Jerry Whorebach 04/23/2013, 6:45pm PDT NEW
            You were right, Blur is good. Now listen to me complain about it for ten minutes by Jerry Whorebach 03/31/2013, 1:19pm PDT NEW
    To me, videogames serve 2 purposes: Skill test and Escapism by Mischief Maker 04/17/2012, 9:34am PDT NEW
    Re: What are the types of game genres that interest you? by Oom Shnibble 05/30/2012, 9:44pm PDT NEW
    Starcraft 2 is in fact turn-based, the turns are just really, really, really, re NT by ally short. 03/31/2013, 1:38pm PDT NEW
 
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