Archive for August 2019

Dead Rising 2 And The Lack of Rebindable Controls

This is it, this is Dead Rising 2’s complete ‘Controls’ menu. Complete and unedited, which you can totally tell, because I would not let an edited version keep Uncanny Katie around. Looking at the review averages for this game, it’s pegged at about 77%. HOW? It lacks one of those most basic interface options in […]

American Fugitive (PC)

So this is 2D GTA, I figured why not. I’m using keyboard and mouse, but I have a feeling a controller would be better. The camera is excellent, zooms in and out as it needs to, here it pulled back and to the right a bit as I sped up in that white car. It […]

Short Review: DARQ (PC)

Well, I WAS playing it. Now I’m not, because it’s over. If you’re the type who think 2 hours for a $20 game is too much, this MIGHT change your mind, but maybe not. The puzzles are relatively straightforward, only a handful of times straying from “go everywhere, find everything, try to use everything on […]

Katana Zero (PC)

I’ve become somewhat notorious over the years for my dislike of art games, specifically games that use their artistic pretensions as an excuse for crappy-to-nonexistent gameplay. But let me be clear, if someone made a God Hand 2 with the same quality gameplay wedded to a woke storyline, wonderful! By all means, bring your SJW […]